They add depth to the game’s story and celebrate its nostalgic roots. To locate them‚ thoroughly explore each area‚ check hidden paths‚ and use Astro’s abilities like spin attacks to uncover these treasures. Collecting all artifacts is a key step toward 100% completion and earning the Platinum Trophy. Puzzle pieces are hidden throughout Astro Playroom’s levels‚ often in hard-to-reach areas. Use Astro’s abilities like spin attacks and gliding to access hidden spots. Each hub world‚ like GPU Jungle‚ contains multiple pieces across its four areas.
Final Thoughts On Trophy Completion
In ASTRO’S PLAYROOM, players guide Astro through a series of lands, all of which tout the selling points of the PlayStation 5, including its SSD hard drive and new processor. This makes for a themed series of levels (four levels per land) that showcase the DualSense controller, primarily its rumble feature. You’ll feel the ice shattering beneath Astro’s feet via the controller. For instance, in one area, Astro is atop a floating ice chunk attached to a pinwheel.
It can also be paired with a second Access Controller and a DualSense, which can all act as a single controller input. The PS VR Processor Unit was a box that both the PlayStation 4 and PSVR connected to. It enabled Social Screen video output to the TV, which meant it adjusted the VR headset’s display so that it was viewable on a television. This also allowed it to be used with asymmetrical multiplayer modes such as those used in The Playroom VR, and handles normal 2D content. A revised version of the Processor Unit allowed for HDR passthrough, which was a feature added to all PS4s via firmware.
This includes all the aforementioned key areas of levels with physical mandatory controls, but also some minor elements that appear briefly through the game. Further mandatory physical interaction with the controller includes blowing into the microphone and flicking your finger to launch Astro like a slingshot. Whilst there are serious problems, I personally found these to have a workaround that made them doable.
And it might just be the ideal game to sell you on a PlayStation 5. This is a game many people might look past in their excitement to play one of the AAA launch titles for the PlayStation 5, but that would be a mistake. Astro’s Playroom is utterly charming, surprisingly deep and shows, more than many other titles, some of what makes the PS5 unique.
For the next phase of our Astro’s Playroom guide, we’re going to reveal how to get them all, including the Platinum Trophy. Cooling Springs is the third zone in Astro’s Playroom, whose Artefacts come from the PlayStation 3 era from 2006 to 2013. It’s coloured blue after the Cross button, more commonly referred to as the X button.
The core quest in Astro’s Playroom is to retrieve the four main artefacts across four different, diverse levels. Each level is split into four key areas, two of which are reliant on a feature of the DualSense, all are mandatory to complete the levels. As soon as I encountered the first of these, I knew I would have serious issues with this game when it comes to my disability. I opted to enter Memory Meadow first, a charming area with fields aplenty. The mandatory interaction area in this level required the use of the touchpad, namely to flick repeatedly in the direction you wish to travel to move the ball. I managed fine at first, but the muscles in my hand rapidly began to exhaust before I had even completed the area.
While hunting for realistic depictions of PlayStation systems or spotting a robot wearing the costume of a beloved PlayStation mascot may stick out, it all feels of apiece with Astro’s charming overall design. Running at a smooth 4K 60fps, Astro’s world may not be massive and require huge draw distances or populate the screen with hundreds of enemies, but it’s certainly pretty. Natural environments come together with PS5 internal parts and other pieces of hardware in a beautiful blend of the environmental with the technological.
Sony’s bundled platformer is mostly showing you everything the DualSense can do–and it’s pretty impressive. Transcending its role as an introduction to the PS5’s features, Astro’s Playroom is a quick and delightful celebration of PlayStation’s history. w188 asks you over and over to fondly remember the memories that you and Grandpa PlayStation made together.
Platinum Trophy
Astro’s Playroom isn’t just a tech demo but a fun little platformer. It’s great that Sony is investing more in the Astro Bot franchise because this could be their answer to the Super Mario series. The level design is more like Super Mario Galaxy and Super Mario 3D World, and that’s a huge compliment.
Inside the capsule, another Special Bot (Lady Maria) appears to be trapped and needs rescuing. Replaying levels is fun enough to find the hidden artifacts and jigsaw puzzle pieces to complete the mural in the lobby, but there isn’t much incentive beyond that. Using the new PS5 hint system accessible from the overlay menu works well to track down tricky hidden objects and should make getting tricky trophies much more manageable in games like this going forward. Unique Actions and Challenges in Astro Playroom require players to perform specific in-game actions‚ such as jumping three times during a spin attack on ice or punching a hidden bush to reveal a secret bot. These trophies add a layer of creativity and exploration to the game‚ encouraging players to experiment with Astro’s abilities and interact with the environment in unconventional ways. Completing these challenges not only rewards trophies but also enhances the overall gameplay experience‚ making the journey to 100% completion both fun and rewarding.
Read Next: Ps5 Review
To find the special bot in GPU Jungle, head to the Renderforest area. The gameplay features minimal cartoonish violence across each stage. For PlayStation die-hards, a run through Astro’s Playroom will be true bliss. Thanks to analytics company Newzoo, we learned what kind of next-gen games Americans played in the first days after the launch of PS5 and Xbox Series X/S. Most of them involve collectibles and completing specific parts of the story.
Each of them can be completed in around a minute or less and there’s a leaderboard to see how you stack up. The final boss is a deep cut reference to a classic PS1 tech demo that you’ll immediately recognize if you’ve been gaming with PlayStation long enough and it was a real treat to experience. Puzzle Piece 4/4 – Once you reach the section of the level where it is raining, before going up the dark wall, jump to the platform on the right to reach this puzzle piece. Puzzle Piece 1/4 – Right at the start of the level, cross the tightrope and jump across to reach this puzzle piece. Artifact 2/2 “EyeToy Camera” – At the next checkpoint you can obtain the machine gun, which allows you to shoot through glass walls. Take the machine gun back to where puzzle piece 3 was, where you might have noticed a box with a wire pull in it.